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[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more
[Scene Tooling] Handles on the Rotate Tool stay highlighted even when no...
If a GameObject is selected with the Rotate Tool active, the tool handles will sometimes stay highlighted even when the mouse is not... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:1) Open attached project2) Open SampleScene3) Enter the Play Mode4) Leave the Play Mode5) Quit the Editor6) Open th... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
[Addressables] Addresables with packed play mode looses material with LW...
To reproduce:1. Open attach project2. Make sure the Android platform is set3. Press play in the editor Actual result: Cube is pinkEx... Read more
[Android] Additional arguments are not being used for the second IL2CPP ...
To reproduce:1. Open attached project2. Open Extra -> il2cppArgs menu, this is an additional menu added by included ExtraSettings... Read more
[XR Management] Tracked Pose Driver is not saved in scene when adding it...
1. Open attached "TrackingOptions" project2. Go to Edit->Project Settings -> XR Tracking3. Click on "Add Tracked Pose Driver T... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView in U...
After submitting Unity-iOS builds to the App Store Connect, Apple is showing a Warning for using UIWebView in Unity Ads: ==Dear Deve... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size