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By Design

Votes

0

Found in [Package]

Issue ID

1185065

Regression

No

[Addressables] Addresables with packed play mode looses material with LWRP in Play mode

Package: Addressables

-

To reproduce:
1. Open attach project
2. Make sure the Android platform is set
3. Press play in the editor

Actual result: Cube is pink
Expected result: Cube should be red

Reproduced on: 2018.4.14f1; 2020.1.0a7
Can not repro in 2017.4 because of no package manager.

Repro: Android platform Editor mode

Does not reproduce on:
Standalone platform editor and build
Android platform build
IOS Platform editor and build

Note: works fine with virtual mode and fast mode
Pictures attached.

  1. Resolution Note:

    We're going to close this as being by design.

    Android supports different shaders than what the editor can draw. As a result, when using packed assets the editor is trying to use the compiled Android shaders, and it can't since the editor is not running on Android.

    This is doing what it's supposed to by using the shaders in the package, it just cannot run them without the Android hardware and firmware. We recommend using fast mode if you want to play the game or see what things look like in the editor.

    If we were to add those PC fallback shaders it would greatly expand the bundle size and be of no benefit to the actual Android build.

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