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[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce: 1. Open user-submitted project (WindowsScreenFreezeRepro) 2. Open scene 'Test scene' 3. Enter Play Mode Expected ... Read more
LWRP's Lit material does not contain DetailNormalMap, DetailAlbedoMap, P...
Steps to reproduce: 1. Open attached project 2. Press on "Error" material Expected result: Console gives no errors. Actual result: ... Read more
Not all asset's objects are imported to editor when importing .blend fil...
Reproduction steps: 1. Open attached project("BlendPartialImportBug") 2. Drag prefabs "fbx file" and "blend file" into the scene 3. ... Read more
[iOS] Xcode fails to Archive Unity project generated with Analytics Libr...
This is a high priority issue. Xcode fails to archive even an empty project. Steps: 1. Create a New Project 2. Build for Release f... Read more
Configurable Joints created at runtime cause connected Rigidbodies to sn...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Ancors_Warping_Scaled" 3. Enter Play Mode Expected res... Read more
Using "LZ4" or "LZ4HC" compression methods results in an error in Standa...
Reproduction steps: 1. Open "WindowsVideoIssue.zip" project 2. Open "start" scene and enter Play mode 3. Notice that a video is bei... Read more
Test Runner does not run individual Test Fixtures
To reproduce: 1. Open attached project 2. Open the Test Runner window 3. Right-click on test fixture named 'Fixture Tests("Answer",4... Read more
[LWRP] Scene view modes render objects black
Reproduction steps: 1. Open the attached project. 2. Open the "SampleScene". 3. Click on the "Shaded" button in the Scene View. 4. S... Read more
[Terrain] Lingering ref to Terrain Layer after deleting it from disk
Reference to TerrainLayer exists after deleting the Terrain Layer from project/disk Repro: 1. Create/open project in 2018.3.0b6 2. ... Read more
The "Materials" tab in the Inspector window is empty when inspecting an ...
How to reproduce: 1. Open the attached project (materials.zip) 2. In the Project Window, navigate to "Assets", select "cube" 3. Navi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject