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Unity crashes when RebuildGraph() is used
Repro steps:1. Open user attached "TimelineRebuild" project and scene "SampleScene"2. Enter Play Mode Expected result: Timeline play... Read more
Other objects from the Scene are seen when entering Prefab Mode (caused ...
Reproduction steps:1. Open attached project "1187945_prefab_preview.zip"2. Open "Prefab view bug repro scene"3. Enter and exit Play ... Read more
[Linux] [UI Elements] Sections properties description is not showing in ...
Properties under Case, Estimated Time, Priority, Actions for the Sections from UIElements are distorted, refer attached screenshot. ... Read more
Burst Inspector's right-side scroll bar is barely visible
To reproduce:1) Open the attached project2) Open Jobs -> Burst -> Inspector3) Select one of the white entries and "Refresh Dis... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more
[Visual Effect Graph] Tabs under menubar are overlapping with the title ...
On resizing a window its title is overlapping with the tabs which are situated just under the Graph title, refer attached screenshot... Read more
[Inspector Functionality] "Unknown transform context menu" error is thro...
"Unknown transform context menu index 8" error is thrown on resetting the transform component of any game object. Steps to repro:1. ... Read more
Memory Profiler does not import a selected snapshot when using the 'Impo...
How to reproduce:1. Open user-submitted project (New Unity Project (3))2. Open the Memory Profiler window3. Select 'Import'4. Naviga... Read more
[Profiler] Camera.Render sample can't be framed in Timeline View
Reproduction Steps:1. Profile some frames2. In CPU Profiler's Timeline View, select a Camera.Render sample3. Press 'f'-key to frame ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size