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0
votes
Fixed

[Windows] Skipping Window/Layouts module on changing release mode to deb...

Windows

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Nov 27, 2019

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Version/s: 2020.1.0a15

Unable to change Editor Layout when release mode changed release to debug/ debug to release.Menu Window/Layouts couldn't be found er... Read more

0
votes
Won't Fix

[GoogleVR][Android] Daydream/Cardboard builds fail with "error: resource...

XR SDK

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Nov 27, 2019

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Version/s: 2020.1.0a15

1. Open empty Unity project and switch to Android platform2. Go to PlayerSettings->XR Settings3. Add Cardboard or Daydream to Vir... Read more

0
votes
Won't Fix

[AssemblyDependency] [AMD] Failed to check assembly error thrown on crea...

Graphics - General

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Nov 27, 2019

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Version/s: 2020.1.0a15

Failed to check assembly error thrown on creating new Project Steps to Reproduce: 1. Create a new Project Expected Result:New Projec... Read more

0
votes
Fixed

Generic UnityEvent field throws "type is not a enum value" when changing...

Scripting

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Nov 27, 2019

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Version/s: 2020.1.0a14

Steps to reproduce:1. Open the provided project "case_1201281-Sandbox-Unity.zip"2. In the Hierarchy window select "GameObject" GameO... Read more

0
votes
Fixed

[LWRP] Light Component ignores culling mask values when multiple lights ...

Package: Scriptable Render Pipeline Lightweight

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Nov 27, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the "ARDemo-Editing-AllWorldsBase_SHADOWTEST" Scene in the attached "LWRP_ShadowTest copy.zip" Unity projec... Read more

0
votes
Fixed

Animation count in Scene from the Stats window does not drop down when a...

Scene/Game View

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Nov 27, 2019

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Version/s: 2017.4, 2018.2, 2018.4.13f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Animation Bug.zip"2. Open "SampleScene"3. Enter Play Mode4. In the top right cor... Read more

2
votes
Won't Fix

Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...

Input

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Nov 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1201224-UnityEngineInputBug.zip)2. Enter Play mode3. Use the scroll wheel to m... Read more

2
votes
Fixed

[XR][URP] Each eye uses the _CameraOpaqueTexture of both eyes for render...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached "BugShaderVr.zip" project2. Open scene "SampleScene"3. Inspect the distortion effect in the Ga... Read more

1
votes
Fixed

[IOS] GVR package causes Xcode builds to fail with missing libraries

Package: Google Daydream iOS

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Nov 26, 2019

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Version/s: 2.0.0

How to reproduce:1. Open the attached project1. Add any scene to build settings and build for iOS2. Build the attached project via X... Read more

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