Search Issue Tracker
HDRP Volumetric is stacked with second orthographic camera when using Vo...
How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more
[Graphics General] Black Screen appears on launching the Standalone app ...
Black Screen appears on launching the Standalone app built from OpenGLES Graphics API.Linear and Gamma Color Space have the same beh... Read more
Application.quitting and OnApplicationQuit() Callbacks no longer work wi...
How to reproduce:1. Open the attached "Repro1190458.zip" Project2. Build and run the Project3. Logcat the device4. Search for "QuitW... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Steps to reproduce: 1. Create a new Project2. Import any Sprite3. Select Project > Assets > Sprite > Inspector4. Change Ext... Read more
[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce:1. Open attached "CustomViewRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. O... Read more
Asset reload loop when selecting a prefab that sets m_ObjectHideFlags pr...
To reproduce:1. Open attached project ("case_1190452.zip")2. Open Assets -> Select "Test" Prefab Asset3. Observe selected Asset E... Read more
Reflection Probes: Show Chrome Gizmo is not saved
The chrome ball reappears every time the reflection probe is (re)selected. The state of that checkbox should be saved, at least duri... Read more
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mate... Read more
[SceneCamera] Slider handle of "Camera Speed" disappears when Min value ...
Camera Speed Slider handle disappears when Min value is to 98.99 and moved Slider handle to Max value. Refer attached video. Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size