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0
votes
Not Reproducible

[Android][VideoPlayer] Several frame ready events are skipped when repla...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find the video called "MZ 103" 4. "Prepare Video" 5. "Play... Read more

0
votes
Not Reproducible

[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the ">" button until you get to "TU 411" 4. "Downloa... Read more

0
votes
Fixed

Initial AO bake yields wrong results

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.3

Steps to reproduce: 1. Download the attached project and open TestScene01 2. In the Lighting Settings window make sure that Ambient... Read more

0
votes
Fixed

Editor crashes in CalculateSurfaceArea when using auto-generated UVs

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.2.7f1

How to reproduce: 1. Open lightbaking-crash.zip 2. Open the Assets/UsdUnitySDK/Examples/ImportMesh/ImportMesh Scene 3. Click on Kitc... Read more

0
votes
Fixed

[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...

Scene Management

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Oct 30, 2018

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Version/s: 2019.1.0a8

Steps: 1. Open attached project 2. Load TestScene 3. Select AudioSource GameObject 4. Make any modification through Inspector 5. Cl... Read more

0
votes
Won't Fix

[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...

Profiling

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Oct 30, 2018

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Version/s: 2019.1.0a7

Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profil... Read more

0
votes
Won't Fix

UnityEvent.RemoveListener doesn't remove object reference when UnityEven...

uGUI

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Oct 30, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project "_test_proj_events.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, pres... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
Fixed

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

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Oct 30, 2018

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Version/s: 2018.3.0b7

Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more

0
votes
Fixed

Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...

Progressive Lightmapper

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Oct 30, 2018

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Version/s:

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more

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