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0
votes
Fixed

Shaders matrix properties and colors are incorrect when material or shad...

Graphics - General

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Mar 13, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "BatcherTest.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view (the cubes... Read more

1
votes
Fixed

Crash on StackAllocator::WalkAllocations when there's a memory leak in P...

Audio

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Mar 07, 2020

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Version/s: 2019.3.0a7, 2019.3.4f1

Reproduction steps:1. Import the attached .unitypackage to a project ("CrashScene.unitypackage")2. Open Scene "200%"3. Enter Play mo... Read more

0
votes
Fixed

[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...

URP Features

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Jul 23, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1265267.zip" project2. Switch the build target to Android3. Buil... Read more

0
votes
Fixed

[macOS] Editor crashes when making changes to Prefab script components, ...

Scene Management

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Jun 13, 2020

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Version/s: 2019.3.0b1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (CombinedTutorials.zip)2. Open the Common/Scenes/Main scene3. Expand the 'Hero' Game... Read more

3
votes
Fixed

ArgumentException is thrown and Scene is not unloaded when using SceneMa...

Scene Management

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Mar 10, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached project's "case_1226498-Project.zip" Scene labeled "SampleScene"2. In the Editor's top toolbar... Read more

0
votes
Fixed

[Improved prefab] Prefab root is not displayed in hierarchy on selecting...

Scene Hierarchy

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Mar 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a3

If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more

0
votes
Fixed

[Playables] AnimationStart and AnimationMiddle are constantly called whe...

Animation

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Mar 11, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more

0
votes
Fixed

Rigidbody2D sinks into Tilemap with CompositeCollider2D when its Geometr...

Physics2D

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Mar 15, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached project's "case_1227909-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Hierarchy... Read more

0
votes
Fixed

Crash on Animator::CreateInternalControllerPlayable when entering Play Mode

Animation

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.0b9, 2019.3.4f1, 2020.1.0a8, 2020.2

Reproduction steps:1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph"2. Open ... Read more

0
votes
Fixed

Mesh Particle System update frequency is too low and causes visible stut...

Visual Effects - Legacy

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Mar 03, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached (PS Scaling update.zip) project2. Open the "SampleScene" Scene3. In Hierarchy select "PS" Pref... Read more

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