Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.0b1
2019.3.13f1
2020.1
2020.2
Issue ID
1255454
Regression
Yes
[macOS] Editor crashes when making changes to Prefab script components, which were previously Missing (Mono Script)
How to reproduce:
1. Open user-submitted project (CombinedTutorials.zip)
2. Open the Common/Scenes/Main scene
3. Expand the 'Hero' GameObject and select 'CharacterInventory'
4. Click the circle icon near the Missing (Mono Script) and select 'CharacterInventory' script
5. Expand 'Inventory Display Slots' array and change its size(e.g. to 15)
6. Click the circle icon near the 'Inventory Display Holder' and select any Prefab
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2019.3.0b1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15
Not reproducible with: 2018.4.23f1, 2019.3.0a12
Notes:
Removing the missing Component instead of reselecting it in step 4 prevents the crash from occurring
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a18
Resolution Note (fix version 2020.1):
Fixed in 2020.1.2f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.33f1