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[URP][macOS] Game View is overlayed by background color when Background...
How to reproduce:1. Create a new project and install URP via Package Manager2. Right-click in Project Browser > Create > Rende... Read more
[HDRP] Planar reflection culling issues
1) Change manifest to point to your SRP2) Open the scene PlanarCulling3) Select Main camera4) Gameobject -> Alight View with Sele... Read more
Prompt for user action (overwrite, rename, cancel) when moving files in ...
Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more
[HDRP] Upgrading project from previous version of HDRP (7.1.6) to latest...
After upgrading this project, the very first time I opened the scene, it was rendering just grey, and no changes i made to the setti... Read more
[HDRP] ScrollSpeed of density volume doesn't work in game view non play ...
1) Change the manifest to point to your SRP folder2) Open scene ScrollSpeedDensity3) Notice in Game view the fog is not moving. Only... Read more
Compute Shader compilation error is thrown when creating a new HDRP project
How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more
[Probuilder] Options under "Actions" tab don't get highlighted on select...
After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more
Progressive Lightmapper stalls when baking 4K lightmaps after interrupti...
Steps to repro: 1. Open SponzaLWRP: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Change to 4K lightmap size3. Change to t... Read more
Scene view Turns Solid Black when it contains a SpeedTree with specific ...
How to reproduce:1. Import the attached package named "Package_1210058"2. Drag the SpeedTree into the scene3. Zoom away from the tre... Read more
[HDRP] Animated materials via Time node in ShaderGraph does not work in ...
Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled