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2D Sprite Bone Editor causes Fatal error when more bones are added to th...
How to reproduce: 1. Open the attached user's 'Testing_new_2d.zip' project 2. Open 'Test' Scene 3. Click on the 'character_placehold... Read more
UnityEngine.SpatialTracking.TrackedPoseDriver references are missing
How to reproduce: 1. Open the attached project 2. Open the "MyScene" scene 3. Inspect the errors in the Console window Expected: No... Read more
[GI] Artifacts in Shaded view after baking
To reproduce: 1) Open attached project and scene 2) Clear baked data and rebake Expected: The scene is smooth Actual: There are ar... Read more
[Terrain] Back side of Terrain not included in Selection pass
Repro: 1. Create and select Terrain object 2. Look at the Terrain from the top and press F 3. Should see a selection outline 4. Look... Read more
[Android] Fog settings on Orthographic camera produce different results ...
To reproduce: 1. Open my attached project "OrthoFog.zip" 2. (Optional) While in editor, Enter Play mode and click space several time... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
Point light has jagged edges when using a LatLong cubemap cookie and is ...
How to reproduce: 1. Open the attached "case_1098392-BrokenCubemapCookie.zip" project 2. Select the PointLight object and inspect th... Read more
"VR Lightweight RP" template is missing com.unity.xr.legacyinputhelpers@...
Steps to reproduce: 1. Create a new project with "VR Lightweight RP" set as template Result: missing script error where "Tracke Po... Read more
Reflection probes missing a render pipeline hash and not rebaking in aut...
Steps to reproduce: 1. Create a new project with the LWRP template 2. Upgrade LWRP to 5.0.0 3. Let it upgrade and bake lighting Re... Read more
[Android] Quickly changing screen orientation twice stretches view
Steps to reproduce: 1. Open attached project "tdd-asteroids.zip" 2. Build for device and run 3. Quickly rotate phone to change orien... Read more
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