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Fixed in - Fixed in a new Editor Version
Votes
2
Found in [Package]
5.0.0
Issue ID
1098330
Regression
No
Reflection probes missing a render pipeline hash and not rebaking in auto when the pipeline is loaded
Steps to reproduce:
1. Create a new project with the LWRP template
2. Upgrade LWRP to 5.0.0
3. Let it upgrade and bake lighting
Result: all objects have faint magenta artifacting
Reproducible on 2019.1.0a8, LWRP 5.0.0
Not reproducible on 4.1.0
Verified FIXED 2019.1.0a12
Comments (2)
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fortgreeneVR
Nov 07, 2018 23:06
Hi,
Some additional info: if I turn off backing in 2019.1.0a8 then all materials with the "Lightweight Render Pipeline/Lit" shader are purple and the whole scene is purple.
Thanks.
fortgreeneVR
Nov 07, 2018 22:12
Hi,
When I look at the include paths in some hlsl code e.g.
....\Library\PackageCache\com.unity.render-pipelines.lightweight@5.0.0-preview\Shaders\LitInput.hlsl
they point to directories that do not exist in the project as generated by Unity when creating it from the LWRP for VR template:
#include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/CommonMaterial.hlsl"
#include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/SurfaceInput.hlsl"
could that be the reason for the purple materials or am I not understanding the hlsl include mechanisms?
Thanks