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Fixed in - Fixed in a new Editor Version

Votes

2

Found in [Package]

5.0.0

Issue ID

1098330

Regression

No

Reflection probes missing a render pipeline hash and not rebaking in auto when the pipeline is loaded

Package: Scriptable Render Pipeline Lightweight

-

Steps to reproduce:

1. Create a new project with the LWRP template
2. Upgrade LWRP to 5.0.0
3. Let it upgrade and bake lighting

Result: all objects have faint magenta artifacting
Reproducible on 2019.1.0a8, LWRP 5.0.0
Not reproducible on 4.1.0

Verified FIXED 2019.1.0a12

Comments (2)

  1. fortgreeneVR

    Nov 07, 2018 23:06

    Hi,
    Some additional info: if I turn off backing in 2019.1.0a8 then all materials with the "Lightweight Render Pipeline/Lit" shader are purple and the whole scene is purple.
    Thanks.

  2. fortgreeneVR

    Nov 07, 2018 22:12

    Hi,
    When I look at the include paths in some hlsl code e.g.

    ....\Library\PackageCache\com.unity.render-pipelines.lightweight@5.0.0-preview\Shaders\LitInput.hlsl

    they point to directories that do not exist in the project as generated by Unity when creating it from the LWRP for VR template:

    #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/Core.hlsl"
    #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/CommonMaterial.hlsl"
    #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/SurfaceInput.hlsl"

    could that be the reason for the purple materials or am I not understanding the hlsl include mechanisms?

    Thanks

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