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0
votes
By Design

[HDRP] Cookie texture is flipped in Area lights

Package: Scriptable Render Pipeline HD

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Jan 15, 2020

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Version/s: 8.0.0, 7.1.7

Steps to reproduce:1. Open attached project2. Open "SampleScene" and observe that Area Light cookie is flipped Expected result: cook... Read more

0
votes
By Design

LightingData.asset always generated as binary file when Asset Serializat...

Shadows/Lights

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Jan 15, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more

0
votes
By Design

[OSX] The "About Unity" window flickers when dragged to another display ...

IMGUI

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Jan 15, 2020

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Version/s: 2020.1.0a15

How to reproduce:1. Create a new Unity project and make sure you have two displays with different screen resolutions set up2. Open t... Read more

0
votes
Won't Fix

[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...

MacOS

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Jan 14, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (OnAppPauseTest)2. Build and run the project3. While the application is focused open... Read more

0
votes
Fixed

The editor layout could not be fully loaded

Window management

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Jan 14, 2020

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Version/s: 2020.1.0a15, 2020.1.0a17

To reproduce:1. Download the project attached2. Load the project3. Observe the Console Expected result: No messages are printedActua... Read more

9
votes
Not Reproducible

[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...

Graphics - General

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Jan 14, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

Repro steps:1. Open uploaded project2. Build and Run on Questtea3. Connect Profiler Actual: Periodical spiking in Semaphore.WaitForS... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

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Jan 14, 2020

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Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project ("1211482.zip")2. Open "EmptyScene" Scene3. Delete all already created "New Game Obj... Read more

0
votes
Duplicate

[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project

Progressive Lightmapper

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Jan 14, 2020

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Version/s: 2020.1.0a18

Prerequisites:You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro:1. Open the attached project on OS... Read more

0
votes
Fixed

[Camera] Align View to Selected functionality is broken

Scene/Game View

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Jan 14, 2020

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Version/s: 2020.1.0a19

Steps to reproduce: 1. Download and open the attached project2. In the Hierarchy panel, select the Main Camera game object3. Go to G... Read more

0
votes
Duplicate

Particles System Curve Editor does not respond to framing 'F' shortcut

Animation

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Jan 14, 2020

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Version/s: 2019.2.13f1, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project2. Select 'Particle System' GameObject in the Hierarchy3. Open 'Size over Lifetime' dro... Read more

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