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0
votes
Fixed

Scene view control bar Effects toggle button is turned off when a new Sc...

Scene/Game View

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Jan 12, 2020

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Version/s: 2017.4, 2019.3.0f4, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more

0
votes
Fixed

Rotating an object with world space Triplanar Normal produces different ...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 7.1.7

How to reproduce:1. Open attached project "f4-bugs.zip" and scene "SampleScene"2. Select Plane3. In Scene view, zoom in on a pivot4.... Read more

0
votes
Fixed

[ShaderGraph] Exception is thrown when copying node in a group from one ...

Package: Shader Graph

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Jan 11, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Steps to reproduce:1. Download and open attached "f4-bugs" project2. Select "GraphA" in the Project window3. In the Inspector window... Read more

0
votes
Fixed

Object.name returns an empty string when called in the Preset

Asset - Importers

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Jan 11, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.1

To reproduce:1. Open attached project ("case_1210891.zip")2. Select Assets > "Test" Preset3. In the Inspector window open a Conte... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

0
votes
Fixed

Prefab instance's Signal Receiver Component changes are reverted when en...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.1.0, 1.3.0-preview.6

To reproduce:1. Open attached project ("case_1210883.zip")2. Select "SignalReceiver" Game Object from Hierarchy3. In the Inspector w... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Multiple warnings are thrown when loading a Scene with PlayableGraph pla...

Animation

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Jan 11, 2020

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Version/s: 2019.3.0a4, 2019.3.0f1, 2020.1, 2020.2

To reproduce:1. Open attached project ("case_1210830.zip")2. From Assets open "Test-Copy" Scene, then open "Test" Scene3. Observe th... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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