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[Preset] Unable to uncheck/check Volumetric Setup property in TextmeshPr...
Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset.NullReferenceException error is thrown on clicking on ... Read more
Files of another packages are being updated when importing a different a...
To reproduce:1. Create a new project2. From the asset store import "Gif and Screenshot tool" asset3. Import second asset "Easy Mobil... Read more
[Linux] On clicking ColorPicker in HDR Gradient window leads to both win...
On clicking Color Picker in "HDR Gradient Editor", "HDR Color" and "HDR Gradient Editor" Windows close after opening for a sec. Refe... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more
EditorStyles.label, miniLabel, boldLabel, centeredGreyMiniLabel are offs...
How to reproduce:1. Open the attached 'BugReport_EditorStyles_WhiteLabel.zip' project2. In the Editor open 'BugReport' > 'Open Wi... Read more
Argument exception is thrown on drawing the next button after coming bac...
Steps to reproduce:1. Create a new project2. Attach the provided script ("Foo.cs") to any GameObject in the Scene3. Press on the Gam... Read more
GameObject's outline does not update when the Shader's Vertex value is c...
How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more
The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce:1. Open the "repro.zip" project2. Open the "SampleScene" scene3. Enter Play Mode4. Check the console:- Notice that ... Read more
Request to have Keys and Labels correlate when using a Sprite Atlas and ...
How to reproduce:1. Open the attached 'project-1195319.zip' project2. Enter Play mode3. Press 'Load Modal' button4. In the drop-down... Read more
[XR][Oculus Quest] Game View is offset in each eye when loading assets f...
Repro steps:1. Open attached project2. Build and run on Oculus Quest Actual: The game view is black or distorted Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched