Search Issue Tracker
Fixed in 6.8.X
Votes
0
Found in [Package]
5.16.0
Issue ID
1154719
Regression
No
[Inspector] NullRef when multi-selecting instances of the same effect with a mix of default and overridden default values
Repro steps:
1. Create a default VFX, add a float parameter to blackboard and expose it (or use the attached VFX)
2. Add the effect to the scene
3. Duplicate the effect, and change the value of size (or tick the checkbox next to it)
4. Multi select both effect instances
5. Observe console errors
Expected outcome: no console errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
- SpriteShapeController.OnWillRenderObject() is ~20 ms when using SpriteShapeController.BakeMesh() and never updating the spline
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
Add comment