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[UWP] System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterf...
Steps to reproduce: 1. Download attached project 2. Make sure that "InternetClient", "InternetClientServer" and "PrivateNetworkClien... Read more
LazyLoadReference<Object>.isSet returns True when Reference Object is se...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter Play Mode and Inspect the Console Window Expe... Read more
[Probuilder] ArgumentNullException: Value cannot be null error appears w...
If the Probuilder package is added to this project the below error appears. It does not appear on a new project. ArgumentNullExcep... Read more
Unity crashes on GetGlyphPairAdjustmentTable when enabling "Incl. Font D...
How to reproduce: 1. Open attached project "New Unity Project (7).zip" and scene "SampleScene" 2. In Project window, select "Roboto... Read more
[Windows] Video stutters at the end of the Playback Loop when updating t...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Game View Expect... Read more
[HDRP] [OSX] Matcap mode either crashes unity or looks broken
Version tested: 2020.1.0a13 + 7.1.1 (from PacMan), 8.0.0 HDRP/Staging Steps to reproduce: Using 8.0.0 1) Create an HDRP template ... Read more
[HDRP DXR] Raytracing refraction changes based on Refraction model (Box,...
1) Open scene m 2) Select dxr_refraction material 3) Switch Refraction Model to Box/Sphere or see attached video Expectations: S... Read more
Modifying prefab loaded from AssetBundle prevents unloaded assets being ...
How to reproduce: 1. Open tester-attached project (AssetBundleRepro), SampleScene 2. Enter Play Mode 3. Open the Profiler window and... Read more
Prefab overrides are not applied to Probuilder created objects
Prefab overrides are not being applied to nested prefabs created using Probuilder. I've tried unpacking completely then creating a n... Read more
ScriptedImporter.OnImportAsset is not called after opening a project whe...
Reproduction steps: 1. Open user's attached project "Bug Report - C4D scripted importer" 2. Open the Console, no "I have been called... Read more
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