Search Issue Tracker

Fixed in 2020.2.X

Votes

0

Found in

2018.3.0a1

2019.1.0a1

2019.1.2f1

2019.2.0a1

2019.3.0a1

Issue ID

1156199

Regression

Yes

InvalidOperationException thrown and performance drop when selecting a Mesh inside Scene View with more than 63 submeshes

Scene/Game View

-

Reproduction steps:
1. Open the attached Project from "New Unity Project.zip"
2. Open the "Main" Scene
3. Select the "MeshRenderer" GameObject

Expected result: No exceptions are logged inside the Console window
Actual result: Exceptions are logged inside the Console window and performance drops

Reproduces on: 2018.3.0a1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b3, 2019.3.0a3
Does not reproduce on: 2017.4.26f1

  1. Resolution Note (fix version 2020.2):

    When we are rendering material previews it's possible to exceed the limit of 63 that exists due to preview scene limitations. We need to be more careful about returning preview scenes after each render so they can be shared.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.