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Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a13
2019.1.3f1
2019.2.0a1
Issue ID
1156127
Regression
Yes
GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from being toggled back on
How to reproduce:
1. Open tester-attached script (HiddenObject.cs)
2. Open any Unity project and import the script
3. Attach the script to any GameObject and enter Play Mode
4. Toggle Scene Visibility off by clicking the eye icon next to the scene in the Hierarchy window
5. Attempt to toggle visibility back on
Expected result: Scene Visibility gets toggled back on
Actual result: nothing happens
Reproducible with: 2019.1.0a13, 2019.1.4f1, 2019.2.0a1, 2019.2.0a4,
Not reproducible with: 2019.1.0a10, 2019.1.0a12, 2019.2.0a5, 2019.2.0b4, 2019.3.0a4
Could not test with: 2017.4.28f1, 2018.4.1f1, 2019.1.0a9(Scene Visibility toggle not yet implemented)
Notes:
Visibility can still be toggled back on by toggling it for each individual GameObject
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