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1
votes
Fixed

Editor crashes in GetPrefabHandle when deselecting a Prefab without a pr...

Scene Management

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Feb 09, 2020

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Version/s: 2018.4.9f1, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (forge.zip)2. Select Tools > ProBuilder > Editors > New Poly Shape3. Withou... Read more

1
votes
Fixed

Not a valid TextureFormat error is thrown when creating ASTC format Text...

Texture

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Feb 09, 2020

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Version/s: 2020.1.0a11, 2020.1.0a22

To reproduce:1. Open the user's attached project2. select the "Config" gameobject3. Switch texture Format to either one of the ASTC ... Read more

1
votes
Fixed

[Linux] Cannot move object when Rect Tool is selected after resizing whi...

Linux

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Feb 08, 2020

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Version/s: 2018.3.0b8, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Create a new project2. Create a Cube3. Select Rect Tool and make sure you can move the object around if selectin... Read more

0
votes
Duplicate

Major memory leak occurs when instantiating or dragging a Particle Syste...

Visual Effects - Legacy

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce:1. Open user-submitted project (ShadowMapRepro_Stripped)2. Enter Play Mode3. Switch to Scene View4. Make sure the p... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

0
votes
Fixed

[ECS] Not enough types are returned when creating companion entity's Mul...

Package: Entity Component System (ECS)

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Feb 08, 2020

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Version/s: 0.7.0-preview.19

Reproduction steps:1. Open the attached project ("case_1217971-ConversionTour.zip")2. Open the repro scene ("New Scene")3. Enter Pla... Read more

0
votes
Fixed

[ProBuilder] Duplicated objects shape reverts to the source object shape...

Package: Probuilder

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Feb 07, 2020

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Version/s: 4.3.0-preview.2

How to reproduce:1. Open the project from the attached file "1217930.zip"2. Create a new shape by going to ProBuilder window picking... Read more

0
votes
Not Reproducible

White screen is rendered with Camera Stacking on Android devices with Ad...

Package: Scriptable Render Pipeline Universal

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Feb 07, 2020

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Version/s: 7.2.0

1. Open attached project;2. Make sure Graphics API is set to Vulkan;3. Make sure both HDR and MSAA are enabled in UniversalRenderPip... Read more

0
votes
Duplicate

Editor performance drop when holding down "F" key while in Play Mode

Scene/Game View

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Feb 07, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more

1
votes
By Design

Memory is not deallocated immediately after Texture2D object was deleted

Graphics - General

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Feb 07, 2020

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Version/s: 2018.1.0a1, 2019.2.19f1, 2019.3, 2020.2

Reproduction steps:1. Open the attached case "case_1217907"2. Click on the "Test" > "Texture Memory Test" in the menu bar3. Open ... Read more

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