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[SpriteShape] Default colliders are created on center pivot point even i...
How to reproduce:1. Create a new 2D project2. Install the Sprite Shape package.3. Import an image, and edit the sprite to have a cus... Read more
Light probe group remains visible even after deleting it
Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reproduce... Read more
AssetDatabaseExperimental.SetImporterOverride throw errors when some Ins...
AssetDatabaseExperimental.SetImporterOverride throw errors when some Inspectors are selected How to reproduce:1- Select the addguest... Read more
CHANGE_WIFI_MULTICAST_STATE permission is added when using Multiplayer H...
Steps to reproduce:1. Open user-supplied project2. Build for Android3. Inspect the Android/Unity Manifest file in Temp->StagingAr... Read more
[FBX Exporter ] [A2] Export to FBX only allows to export within Assets f...
Steps to reproduce : - import the project attached- drag the fbx into the scene- use the FBX Exporter package to export the fbx- try... Read more
[URP] UI is displayed in a different place when Renderer Feature Camera ...
Reproduction steps:1. Open user's attached project "TestUIBug" and scene "SampleScene"2. Make sure the Scene window is in 2D Mode3. ... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps:1. Open user attached project "BugTests"2. In SampleScene, select "TESTING"3. In the Inspector, toggle between Fi... Read more
Errors are thrown in the Console window when Collaborate package is inst...
How to reproduce:1. Create and open a new project2. Open the Package Manager3. Install Unity Collaborate package Expected result: no... Read more
[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...
Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more
Prefabs lose their values if scripts are removed then reintroduced
To reproduce:1. Create a Monobehaviour Foo with a single int field2. Create an empty object in the scene and add the Foo behavior to... Read more
All about bugs
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