Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1156607
Regression
No
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:
1. Download 1156607_repro.zip project
2. Build project for standalone with IL2CPP backend
3. Launch player
4. Notice that ServicePointManager.DefaultConnectionLimit == 10
Expected results: ServicePointManager.DefaultConnectionLimit == 2
Actual results: ServicePointManager.DefaultConnectionLimit == 10. The default connection limit is 10 for ASP.NET hosted applications and 2 for all others.
Reproduced with: 2019.3.0a3, 2019.2.0b3, 2019.1.4f1, 2018.4.1f1
Note:
- Not reproducible on mono backend
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout
Resolution Note (fix version 2019.3):
Fixed in: 2019.2.0b7, 2019.3.0a7