Search Issue Tracker
Fixed in 1.2.0
Votes
0
Found in [Package]
2019.1.0a11
2019.2.0a1
2019.2.0b2
2019.3.0a1
Issue ID
1156602
Regression
Yes
There is a slight offset when setting Timeline Clip's duration to 1 frame
How to reproduce:
1. Create a new Project
2. Create a Timeline
3. Record a Clip
4. Try to change the "Duration" variable to 1 in the frame field
Expected Behaviour: The Duration is set to 1
Actual Behaviour: The Duration has a very slight offset
Reproducible with: 2019.1.0a11, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Not reproducible with: 2018.4.1f1, 2019.1.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
Resolution Note (fix version 1.2.0):
Fixed in 2019.3.0a12, backported to 2019.2.4f1