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"ReadPixels" errors appear when modifying a directional light with a rea...
Steps to reproduce:1. Open user-supplied project2. Rotate the Directional Light Expected: no errors in the Console windowActual: "D3... Read more
Toggling of Picking and Visibility of a GameObject is not togglable when...
How to reproduce:1. Open the project from the attached file "1217361.zip"2. In the Hierarchy, toggle the Visibility and Picking of t... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps:1. Open the attached project ("case_1217354-ECSBug")2. Inspect console Expected result: No errors are thrownActua... Read more
Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
ArgumentException Getting control position on repaint is thrown when the...
How to reproduce:1. Open attached project "Tree View.zip"2. In Editor, open TreeView Examples -> Custom Row Heights3. In Project ... Read more
Timeline Audio Tracks are not paused when Editor loses focus
Steps to reproduce:1. Open the attached project (case_1217337.zip)2. Under Edit > Project Settings > Player > Resolution an... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...
How to reproduce:1. Open the attached project named "Case_1217312"2. Open the Sample Scene3. Observe the Reflective spheres Expected... Read more
VirutalCamera moves on the Z-axis in the Editor when it is using a Frami...
How to reproduce:1. Open the attached project named "Case_1217306"2. Open the Sample Scene3. Resize the Scene view4. Observe the pos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument