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[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...
Steps to reproduce: 1. Download latest attached project(oc link) 2. Run it through command line: <PATHTOEDITOR> -batchmode -quit -pr... Read more
Assets in the Project window disappear when Asset Store Tools are imported
To reproduce: 1. Open attached project ("Disappearing Assets") 2. Download and import Asset Store Tools from the Asset Store -- Asse... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more
Material and Sorting Layer fields of Sprite Renderer Component do not sh...
How to reproduce: 1. Open the user's project and scene "SampleScene" 2. Select "GameObject (all modified)" from the Hierarchy Window... Read more
[ShaderGraph] Editor crashes after saving changes made to shader while i...
How to reproduce: 1. Open user attached project 2. Enter play mode 3. Open "ground" shader and make changes 4. Click "save asset" bu... Read more
Not enabling Garbage Collector in OnDisable will freeze next game execution
To reproduce: 1) Open attached project and scene 2) Open the only script there 3) Comment out line 16 and save 4) Play the scene 5)... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce: Steps: 1. Setup remote Cache server in Unity editor 2. Replace the cache5.0 folder on your Cache Server with the... Read more
ShaderGraph produces pink shaders when having a property of Vector1 with...
The reproduction requires additional conditions: • Decimal separator set to comma on your OS (default settings for languages such as... Read more
[iOS][IL2CPP] DescriptorValidationException is thrown when using the C# ...
To reproduce: 1. Download attached project “2018.3.0b10.zip" and open in Unity 2. Open “SampleScene” scene 3. Enter Play mode and o... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps: 1. Create a new project 2. Make sure the screens are placed vertically 3. Drag and drop a window from one screen to ano... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime