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[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...
How to reproduce: 1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project 2. Build the project and run it (... Read more
[Hub] Unity version dropdown gets clipped in Hub when multiple versions ...
Unity version dropdown gets clipped while selecting unity version from Hub when there are multiple Unity Versions are located. Step... Read more
Most of Editor freezes due to lost device in graphics system when moving...
To reproduce: 1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene 2) ... Read more
[VFXExpression] Infinite recompile when sampling texture twice using UVs...
Repro steps: 1. Import the attached package 2. Open the InfiniteRecompile VFX 3. Connect the InfiniteRecompile node's output to the ... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce: 1. Open attached project 2. Go to XR Settings and add Oculus as SDK 3. Observe that SDK title is not rendered corr... Read more
Hotkeys containing uppercase letter conflict with hotkeys containing Shi...
How to reproduce: 1. Open the attached project ("Hotkeys_Test") 2. Enter Play Mode 3. Press Ctrl+T 4. Press Ctrl+Shift+T Expected r... Read more
Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...
Steps to reproduce: 1) Open UnityHub and create a new LWRP template project 2) Go to Window >> Package Manager >> update Lightweigh... Read more
[HDRP] Incorrect sorting of transparent merged objects using HDRP lit sh...
How to reproduce: 1) Open attached project HDRPTest.zip 2) Open SampleScene scene 3) Make sure that HDRPTestMat has Surface Type set... Read more
[Linear] Switching colorspace to Linear makes Project, Hierarchy, Inspec...
Steps to reproduce: 1. Create a new project 2. Switch to Linear colorspace 3. Observe that editor skin goes between dark and light s... Read more
[Spawner] Delay in bursts no longer works
Repro steps: 1. Create a default particle system 2. Replace the constant spawner for a Periodic Burst block 3. Set count to somethin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
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