Search Issue Tracker
[IMGUI] Windows overlap with each other on docking a window in an area w...
Windows flicker and overlap with other windows on docking a window with less than minimum width. Happens for windows like Profiler, ... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce:1. Open the attached "AssetDBPerf.zip" project2. Open the "SampleScene2" Scene -> Observe how much time it takes... Read more
[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more
Calling Reinterpret<bool> on NativeArray<byte> fails with 'Expected: Tru...
How to reproduce:1. Open user-submitted project (NativeArrayBug.zip)2. Open Window > General >Test Runner3. Run All Edit Mode ... Read more
Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...
Steps to reproduce:1. Create a UI slider2. Create a Prefab of it.3. Drag the Prefab Asset over the Scene View (without letting go) t... Read more
AssetPostprocessor is only applying the changes to the FBX but not to th...
How to reproduce:1. Open the attached repro.zip project2. Open Scenes/SampleScene/ CamraScene3. Select "GasTank", and "GasTank Varia... Read more
[Sticky Notes] Can't cut-paste sticky notes on their own.
Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more
Selection.activeObject is null during OnEnable when entering Play Mode
How to reproduce:1. Open attached project "SelectionNull.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" Ga... Read more
A warning is thrown in the Console window when a non-MonoBehaviour scrip...
How to reproduce:1. Create and open a new project2. Drag and drop the attached 'Transform.cs' script into the Project window3. Obser... Read more
[iOS] Append and Replace build fails when trying to access a non-existen...
How to reproduce:1. Create a new project2. Navigate File > Build Settings3. Switch Platform to iOS4. Build for iOS5. Build again ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open