Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.3.10f1
2020.2
Issue ID
1242985
Regression
No
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of dependant files
How to reproduce:
1. Open the attached "AssetDBPerf.zip" project
2. Open the "SampleScene2" Scene -> Observe how much time it takes to load
3. Open the "SampleScene" Scene -> Observe how much time it takes to load
Expected result: Scene loads immediately
Actual result: It takes a while to load the Scene
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a17
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note:
Fixed in: 2020.2.0a18
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.10f1