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1
votes
Fixed

Unable to see model loaded from AssetBundle until we re-apply the shader...

XR SDK

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Dec 18, 2019

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Version/s: 2019.2.16f1

1. What happenedWhen we load a model from an AssetBundle the model does not show unless we re-apply the shader.We have created a 3D ... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

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Dec 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project named "Case_1206509"2. Open the Gameplay Scene located in the Scenes folder3. Enter Pl... Read more

0
votes
By Design

Incorrect animation preview when using a Blend Tree

Animation

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open user-supplied project2. Select "testblend" Blend Tree3. Move the 'Blend' slider of the Blend Tree to arou... Read more

3
votes
Fixed

Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...

Visual Effects - Legacy

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Dec 18, 2019

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more

2
votes
Fixed

[HDRP] "Culling group was not disposed" message is shown in Editor.log a...

Package: Scriptable Render Pipeline HD

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f2, 2020.1

Steps to reproduce:1. Create a new project with the HDRP template2. After Unity Editor finishes loading, close it3. Open Editor.log ... Read more

3
votes
Fixed

Major IMGUI performance regression in 2019.3.0a11 when compared to 2019....

IMGUI

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Dec 18, 2019

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Version/s: 2019.3.0a11, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached "1206495.zip" project2. Open the "test" Scene3. Open the Profiler window and Enter Play Mode4.... Read more

0
votes
Duplicate

Editor crashes when editing a nested property with EditorGUILayout.Prope...

IMGUI

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Dec 18, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a16

How to reproduce:1. Open the attached project and select foo_test.asset2. In the Inspector try to change the value of Bar using the ... Read more

0
votes
By Design

[Test Runner] Incorrect listing of test order of execution

Package: Test-Framework

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Dec 18, 2019

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Version/s: 1.1.9

Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more

0
votes
By Design

[ShaderGraph] Property node position data is not transferred when conver...

Package: Shader Graph

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Dec 18, 2019

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Version/s: 8.0.0

Repro Steps:1. Launch a URP project2. Create a ShaderGraph Asset with multiple Property nodes3. Create various Nodes and connect the... Read more

13
votes
By Design

[WebGL] [DOTS Web] Build crashes with "Memory access out of bounds" erro...

WebGL

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project ("case_1206461-ChaosTech.zip")2. Open the repro scene ("Assets/Worlds/ChaosTech/ChaosT... Read more

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