Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2018.4.3f1
2019.1.3f1
2019.1.8f1
2019.2.0b1
2019.3.0a1
Issue ID
1166042
Regression
Yes
The Pop Up Error Occurs when Class Derives from MonoBehaviour and has a Child Nested Class
How to reproduce:
1. Open the attached "GenericConstraintBroken.zip" Project
2. Drag "MonoStateMachine.cs" on any GameObjects Inspector in the Scene
Expected Behaviour: The Script is attached to the GameObject without any Errors or Warnings
Actual Behaviour: The Script is not attached and a Pop Up Error appears on the screen stating that script was not found
Reproducible with: 2018.4.3f1,2019.1.3f1, 2019.1.8f1, 2019.2.0b1, 2019.2.0b7, 2019.3.0a8
Not reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.2f1, 2019.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2019.3):
Fixed in 2020.1.0a9