Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a6
2019.1.0a1
2019.1.8f1
2019.2.0a1
2019.3.0a1
Issue ID
1166049
Regression
No
AssetImporter's Internal Error occurs when adding a Variant on the Original Prefab Component's List
How to reproduce:
1. Open the attached "SetError.zip" Project
2. On "GO1.prefab" in the Project View change the List Size to 2 on the Script Component in the Inspector
3. Drag "Go1 Variant.prefab" into one of the elements
4. Observe the Console
Expected Behaviour: The "GO1 Variant.prefab" is successfully added to the List without Errors
Actual Behaviour: The "GO1 Variant.prefab" is added to only the "GO1.prefab" List and an Error occurs
Reproducible with: 2018.4.3f1, 2019.1.8f1, 2019.2.0b8 2019.3.0a8
Note: Also, the Lists on an Original Prefab and its variant differ. Strangely, it only happens with Lists with Capacity > 1. Could not test on 2017.4 as there are no Variants.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment