Search Issue Tracker

By Design

Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

2019.3.0a6

Issue ID

1165965

Regression

No

[iOS] App crashes at runtime when changing the Device language

iOS

-

To reproduce:

1. Download attached "New Unity Project.zip" project and open in Unity
2. Build for iOS
3. Deploy the Xcode project to the iOS device
4. When App is launched, minimize it
5. Go to Settings > General > Language & Region > iPhone Language and change to any language
6. Go back to App

Expected result: App can be continued
Actual result: App crashes in MainApp/main.mm (line 26)

Notes:
- This issue happens only on iOS
- This issue does not reproduce on Android (Mono and IL2CPP) and Standalone
- Stacktrace is shared in Comments section

Tested with:
- iPhone 7, iOS: 10.2 - Reproduced
- iPhone 8 Plus, iOS: 12.2 - Reproduced
- iPhone X, iOS: 13 - Reproduced
- iPhone XR, iOS: 12.0 - Reproduced
- VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76 - Not Reproduced

Reproduced on Unity 2017.4.0f1, 2017.4.29f1, 2018.3.14f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b7 and 2019.3.0a8

  1. Resolution Note:

    when system language is changed ios send SIGTERM signal to all the apps, so this behavior is intended (this is not a "crash")

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.