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Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a6
Issue ID
1165965
Regression
No
[iOS] App crashes at runtime when changing the Device language
To reproduce:
1. Download attached "New Unity Project.zip" project and open in Unity
2. Build for iOS
3. Deploy the Xcode project to the iOS device
4. When App is launched, minimize it
5. Go to Settings > General > Language & Region > iPhone Language and change to any language
6. Go back to App
Expected result: App can be continued
Actual result: App crashes in MainApp/main.mm (line 26)
Notes:
- This issue happens only on iOS
- This issue does not reproduce on Android (Mono and IL2CPP) and Standalone
- Stacktrace is shared in Comments section
Tested with:
- iPhone 7, iOS: 10.2 - Reproduced
- iPhone 8 Plus, iOS: 12.2 - Reproduced
- iPhone X, iOS: 13 - Reproduced
- iPhone XR, iOS: 12.0 - Reproduced
- VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76 - Not Reproduced
Reproduced on Unity 2017.4.0f1, 2017.4.29f1, 2018.3.14f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b7 and 2019.3.0a8
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Resolution Note:
when system language is changed ios send SIGTERM signal to all the apps, so this behavior is intended (this is not a "crash")