Search Issue Tracker

1
votes
Won't Fix

[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...

Asset Bundles

-

Mar 18, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more

0
votes
Fixed

Right-handed copy and paste doesn't work when used in the Hierarchy

Scene Hierarchy

-

Feb 28, 2019

-

Version/s: 2018.2.0a4, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create/Open any project 2. Create a Cube or any object 3. Copy it using Ctrl + Insert 4. Paste it in the hierar... Read more

0
votes
Fixed

Meshes that contribute GI but have receive GI: Light Probes aren't lit b...

Progressive Lightmapper

-

Aug 01, 2019

-

Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more

0
votes
Fixed

"Debug.Log()" outputs file which is not relevant to the user when using ...

Scripting

-

Nov 11, 2018

-

Version/s: 2017.3.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project 2. Create a Script where there is a "Debug.Log()" printed when playing 3. Attach it to ... Read more

0
votes
Fixed

[Linux][Editor] Can't rename files in project window if One Column View ...

Linux

-

Jul 08, 2019

-

Version/s: 2019.1.0b2, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Create a new project 2) Make sure your project window is set to "One Column View" 3) Try renaming anything Result... Read more

0
votes
Won't Fix

[XR][Oculus Quest] Reflections are rendered differently per eye

XR SDK

-

Sep 12, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b2, 2020.1

Repro steps: 1. Open QA attached project "repro_1183721" 2. Build and run on Oculus Quest Actual: Reflection is rendered different... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

-

Jan 08, 2020

-

Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more

0
votes
Postponed

Unable to Create Material Preset of the Default-Material assigned to the...

Inspector Framework

-

Apr 29, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro... Read more

0
votes
Fixed

[iOS] The multi-definition Errors are thrown when building for Simulator...

iOS

-

Jun 18, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more

0
votes
Fixed

Memory leak occurs due to TransformStreamHandle memory not being dealloc...

Animation

-

Jul 03, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Repro_project-leak-685090) 2. Open the Profiler window and click on the 'Memory' s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.