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Creating a new project will throw multiple assertion failures regarding ...
Creating a new project will throw multiple assertion failures regarding 'artifactMetaInfo != nullptr' As of 2019.3.0a9, creating n... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
[Mac] Color Eyedropper with increased cursor size always picks cursor co...
How to reproduce: 1. Open System Preferences > Accessibility > Display and increase the Cursor size past the second tick mark 2. Cre... Read more
Impossible to copy Unicode characters from Editor Text Field
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. In Hierarchy Window right-click on "あ" GameObject > R... Read more
Error "Could not extract GUID in text file" is thrown when Lighting is s...
Steps to reproduce: 1. Open the attached project "Case_1168091" 2. Open "House" scene 3. Notice the error in the console "Could not ... Read more
WindowsVideoMedia error 0x8007007b is thrown when importing an AssetBund...
How to reproduce: 1. Download and unzip the attached file "case_1168061.zip" 2. Save the "AssetBundle/menu12" file somewhere else on... Read more
The Scene Gizmos are unresponsive when They Are near the Tilemap Focus W...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro2DLights.zip" Project 2. Select "Tilemap" GameObject for the... Read more
[Hub] Installing 2019.3.0a8 fails with documentation module when using n...
Reproduction steps: 1. Set system's region and locale to non-English 2. Open Unity Hub 3. Go to "Installations" window 4. Install Un... Read more
Editor crashes when canceling building dialog when editor is compiling s...
To reproduce: 1. Open attached project "CancelFBXimport.zip" 2. Try building the project 3. Cancel the build when editor starts comp... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited