Search Issue Tracker

1
votes
By Design

The "Preloaded Assets" from Player Settings do not always get preloaded ...

Build Pipeline

-

Feb 19, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce:1. Open 'Scene' from "PreloadedAssetsInit.zip"2. Start Play mode3. Inspect the text line in Game window Expected re... Read more

0
votes
Fixed

HideInMenu attribute on a custom Marker class does not hide it from the ...

Package: Timeline

-

Feb 18, 2020

-

Version/s: 1.2.11

1) Add the file that is linked to this case (see first comment) to your project.2) Create a new timeline asset.3) Open the timeline ... Read more

0
votes
By Design

Layered Materials are not including child materials as dependencies when...

Asset - Database

-

Feb 18, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open user-submitted project (Layered Materials.zip)2. Select the Assets/Materials/Material.mat3. See that it has... Read more

0
votes
Fixed

Shader Graph sticky notes can not be copied and pasted

Package: Shader Graph

-

Feb 18, 2020

-

Version/s: 7.2.1

1. Create a new project2. Install Shader Graph package3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph4... Read more

1
votes
Fixed

Crash on block_remove when initiating a drag and closing the window from...

Window management

-

Feb 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.3.1f1

Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more

0
votes
Fixed

[Input System] Default value of 'expectedControlType' is not being set w...

Package: Input System

-

Feb 18, 2020

-

Version/s: 1.0.0-preview.6

Reproduction steps:1. Create a new project2. Install the "Input System" package3. Create a new InputAsset asset4. Create a new Actio... Read more

0
votes
Duplicate

[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...

WebGL

-

Feb 18, 2020

-

Version/s: 2019.2, 2019.2.20f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project2. Switch to WebGL platform and enable Development mo... Read more

0
votes
Fixed

Package version changes while Unity is running cause Play Mode compiler ...

Package: Burst

-

Feb 18, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce:1. Open the "RandomBugs.zip" project2. Change the Packages/manifest.json with Packages/Repromanifest.json3. In the ... Read more

0
votes
Fixed

[Mesh Output] Connecting a noise operator to an Output Mesh' Transform t...

Package: Visual Effect Graph

-

Feb 18, 2020

-

Version/s: 7.2.0

Repro steps:1. Create an 'Output Mesh' contextual node.2. Create a Perlin Noise 3D operator.3. Connect any Noise output into any Tra... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.