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votes
By Design

RigidBody 2D with Edge Collider ignores object's mass during a collision

Physics2D

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Feb 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b3, 2019.2.0a1

Reproduction steps: 1. Open the attached project named "Case_1127403" 2. Play the Scene 3. Observe the collisions Expected result: ... Read more

0
votes
Duplicate

[PacMan] Errors regarding TextMeshPro, Analytics and Advertisement packa...

Packman

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Feb 14, 2019

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Version/s: 2019.2.0a5, 2019.2.0a6

Errors regarding TextMeshPro, Analytics and Advertisement packages thrown in the console on importing packages from package manager ... Read more

0
votes
Fixed

Regression in Sub Shader Fallback

Themes

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Feb 14, 2019

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Version/s: 2019.1.0b1

Read more

0
votes
Fixed

[DirectX 12] Editor crashes on switching Windows Graphics APIs to Direct...

Graphics - General

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Feb 14, 2019

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Version/s: 2019.2.0a6

Editor crashes on switching Windows Graphics APIs to Direct3D12 Steps to reproduce: 1. Create a new project 2. File > Build Setting... Read more

0
votes
Fixed

Shader Inspector UI keeps adding properties after compiling broken shaders

Inspector Framework

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Feb 14, 2019

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Version/s: 2019.2.0a6

How to reproduce: 1. Create a new project 2. On projectview right click > Create > Shader > Unlit Shader 3. Select this shader and m... Read more

2
votes
Fixed

Console warning is being spammed when having LWRP enabled and shader wit...

Package: Scriptable Render Pipeline Lightweight

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Feb 14, 2019

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Version/s: 5.3.1

Mandatory packages: LWRP (5.3.1 or earlier) and Vector Graphics (1.0.0 or earlier) Console warning: Instancing: Use SpriteColor or S... Read more

0
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...

Scripting

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Feb 14, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more

0
votes
Fixed

B10G11R11 cannot be used a source for async readback

Graphics - General

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Feb 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0b3

please ignore initial repro project and use TestReadback.zip attached later *somewhere deep inside LWRP we decide to use this forma... Read more

0
votes
Fixed

Lightmapper crash after runtime error pop up

Progressive Lightmapper

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Feb 14, 2019

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Version/s: 2019.1.0b2, 2019.1.0b3

Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more

0
votes
Duplicate

Editor crashes when Instantiating a Prefab with internal implementation:...

Scene Management

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Feb 14, 2019

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Version/s: 2017.4.21f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user-supplied project 2. Open Sample scene 3. Drag the prefab "EditorCrashes (drag me into scene)" into ... Read more

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