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Fixed in 7.1.2

Votes

0

Found in [Package]

7.0.0

Issue ID

1171107

Regression

Yes

[HDRP] Increasing the PBR sky radius value causes saturated sky line artifacts

Package: Scriptable Render Pipeline HD

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Steps to reproduce:
1. Open attached project
2. Select Sky and Fog Volume
3. Change the PBR sky planetary radius value
4. Observe that value of over 8000 produces sky line artifacts

Expected result: sky line artifacts should not occur with high values of planetary radius

Reproduced in: 2019.3.0a10
Reproduced package version: 7.0.0

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