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[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce: 1. Create New URP Project 2. Create and open a New Scene 3. Place 2 Cubes in the scene 4. Create 2 Materials 5. As... Read more
Shadow of Unlit Shadow Matte not captured in Raytraced Reflections
Reproduction steps: 1. Open user's the attached project "RTR_And_ShadowMatte.zip" 2. Create and position camera under game object "c... Read more
Quitting the player that has a lot of alive objects with finalizers resu...
How to Reproduce: 1. Download the attached script; 2. Create an empty Unity project; 3. Attach said script to any GameObject; 4. Bui... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps: 1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip" 2. Enter the Play mode 3. Observe the Game Vie... Read more
Stuttering Scene view and Game view when in Play mode
How to reproduce: 1. Open the user-submitted project 2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity) 3. Enter Play mode Exp... Read more
Selecting dependencies of Asset is missing 1 Texture2D from total depend...
How to reproduce: 1. Open the attached project "Scopely-GUID.zip" 2. Right mouse click on Assets/New Test.asset in the Project windo... Read more
[Profiler] Missing Profiler.EndSample: WaitForTargetFPS errors are throw...
Reproduction steps: 1. Create a new project 2. Open iOS Player settings and switch to Simulator SDK (Edit -> Project Settings -> Pla... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce: 1. Create a new Unity project 2. Open Edit->Undo History 3. Make sure an undo event is selected and press Escape... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps: 1. Open the user's attached project 2. Attach a debugger and enter play mode 3. Exit play mode 4. Press stop on ... Read more
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actua...
How to reproduce: 1. Create a new project 2. Go to Project Settings (Edit>Project Settings>Player) 3. In the Product Name write symb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller
- Shadow matte shader is not rendering when using opaque alpha clip