Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2020.3.17f1
2021.1
2021.2
2022.1
Issue ID
1364005
Regression
No
Shadow of Unlit Shadow Matte not captured in Raytraced Reflections
Reproduction steps:
1. Open user's the attached project "RTR_And_ShadowMatte.zip"
2. Create and position camera under game object "cube"
3. Change game object's "plane" material to "ShadowMatte" (Assets > Scenes)
4. Observe in Game View
Expected results: Shadow of Unlit Shadow Matt reflection captured on the game object in Raytraced Reflections
Actual results: Shadow of Unlit Shadow Matte reflection is not captured on the game object in Raytraced Reflections
Reproduced in: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b14, 2022.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b1