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Fixed in 2022.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.3
2020.3.17f1
2021.1
2021.2
2022.1
Issue ID
1363972
Regression
No
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Position Z is set to 1.59
Reproduction steps:
1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"
2. Enter the Play mode
3. Observe the Game View
Expected result: The "Agent" GameObject starts going away and keeps going
Actual result: The "Agent" GameObject starts going away and gets stuck
Reproducible with: 2020.3.18f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8
Could not test with: 2019.4.30f1 - (Errors in the Console because project was downgraded)
t seems that placing NavMeshObstacles in certain ways will block the NavMeshAgents from passing through areas that do not have obstacles
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a2
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b9
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.13f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.28f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.39f1