Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0a19
2021.2.0b12
2022.1.0a9
Issue ID
1363812
Regression
No
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `removed' not met when closing debugger
Reproduction steps:
1. Open the user's attached project
2. Attach a debugger and enter play mode
3. Exit play mode
4. Press stop on the IDE to exit the debugger
Expected result: Debugger is unattached
Actual result: Unity crashes
Reproducible with: 2021.2.0b12, 2022.1.0a9
Could not test with: 2019.4.30f1, 2020.3.18f1, 2021.1.22f1 (project is broken after downgrading)
Notes:
Tested with Rider and Visual Studio Code
Not reproducible on Windows with both Visual Studio 2019 and Visual Studio Code
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1354671