Search Issue Tracker
Active
Under Consideration for 2022.3.X
Votes
1
Found in
2022.3.33f1
6000.0.5f1
Issue ID
UUM-73740
Regression
No
Shadow matte shader is not rendering when using opaque alpha clip
How to reproduce:
Open the attached project "ShadowReceiver - HDRP.zip"
Expected results: Shadows are cast on the "ShadowReceiver" GameObject in the Scene view
Actual results: Shadows are not cast on the "ShadowReceiver" GameObject in the Scene view
Reproducible with: 2022.3.33f1, 6000.0.5f1
Could not test with: 2021.3.39f1 (compilation errors)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] ScrollView scroll offset gets reset to 0 when resetting DisplayStyle from Flex to None to Flex
- Model previews do not update when navigating the "Import Unity Package" window using the arrow keys
- [Windows] Hold on is being shown after switching platform and only disappears after hovering on the window
- Editor hangs on Domain Reload when there is recursion in SerializeReference class structure
- Crash on D3D12 when entering Play Mode in High Definition 3D Core project's Environment scene
Add comment