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1
votes
Fixed

[Android] When screen resolution is changed there is a frame with graphi...

Android

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Apr 04, 2016

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Version/s: 5.3.4p1

Reproduction steps:1) Open attached project "ResolutionChangeBug"2) Build scene "Test" for Android3) Run on a device--- Every second... Read more

2
votes
Fixed

Changing to lower Texture Quality breaks baked lighting

Graphics - General

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Apr 04, 2016

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Version/s: 5.3.4p2

When changing Quality Levels at runtime, if the new quality setting has a lower Texture Quality level, then all baked lighting for i... Read more

0
votes
Fixed

Camera preview loses its depth test when changing between game and scene...

Camera

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Apr 04, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (CameraPreview_Strip.zip)2. Open scene: Classic_E06_F013. Select camera... Read more

0
votes
Fixed

OnClientError() does not throw an error when connection times out

Networking

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Apr 03, 2016

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Version/s: 5.3.4p1

Reproduction steps:1. Open the attached project2. Open scene "offline"3. Play4. Click the "Connect" button5. Notice that there was n... Read more

0
votes
Fixed

[PhysicsManager]Proporties of the PhysicsManager are described incorrectly

Editor - Other

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Apr 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project.2. Navigate to "Edit->Project Settings->Physics".3. In the "Inspector" window try ... Read more

0
votes
Fixed

"Mute audio" not saved

Audio

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Apr 03, 2016

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Version/s: 5.2.2f1

Steps to reproduce:1. Enable mute audio2. Restart editor3. Notice that mute audio is disabled Read more

0
votes
Fixed

[Editor] 5.4 : Unity crashed while I was exploring Player Settings

Editor - Other

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Apr 02, 2016

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Version/s: 5.4.0b10

Description:Crash when browsing the player settings in the build settings. Repro steps:1.) Download the HoloLens Technical editor pr... Read more

3
votes
Fixed

Display.main returns left screen instead of selected main in Win Standal...

Window management

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Apr 02, 2016

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Version/s: 5.3.3p2

To reproduce the issue follow the steps:1. Have at least two display connected2. Open "Test5_4" project3. Open "Main" scene4. Build ... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version/s: 5.4.0b12

1) Setup EITHER headset2) Build and Deploy to Windows Standalone3) Run the Build4) Put on the headset and observe that some of the f... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

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