Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
1
Found in
5.3.4p1
Issue ID
785610
Regression
No
[Android] When screen resolution is changed there is a frame with graphical corruption
Reproduction steps:
1) Open attached project "ResolutionChangeBug"
2) Build scene "Test" for Android
3) Run on a device
--- Every second the resolution will change
--- You will see a corrupted frame every time it does
Workaround: Switch/fade in to a blank (black/solid colour) screen before the screen resolution is changed, in which case any artefacts won't show
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment