Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b12
Issue ID
785546
Regression
No
Camera preview loses its depth test when changing between game and scene views
Steps to reproduce:
1. Download and import attached project. (CameraPreview_Strip.zip)
2. Open scene: Classic_E06_F01
3. Select camera and inspect its preview in scene window.
4. Switch to Game view and then back to Scene view.
5. Select the same camera.
Expected result: Nothing changes.
Actual result: Camera preview have changed. It looks like it lost depth test (objects further from camera are drawn on top of objects closer to camera)
Reproduced on: 5.4.0b12, 5.3.4p2, 5.2.4f1, 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment