Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.4f1
Issue ID
785308
Regression
Yes
[PhysicsManager]Proporties of the PhysicsManager are described incorrectly
Steps to reproduce:
1. Open attached project.
2. Navigate to "Edit->Project Settings->Physics".
3. In the "Inspector" window try hovering mouse over properties of "PhysicsManager".
4. Notice that some descriptions are represented incorrectly.
(for example, it mixes up "Sleep Threshold" with "Default Contact Offset", "Queries Hit Triggers" with "Bounce Threshold").
Expected result:
Hovering mouse over these properties should represent correct descriptions.
Reproduced with:
5.2.4f1, 5.3.4f1, 5.3.4p4, 5.4.0b16.
Cannot reproduce with:
5.1.0f3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment