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[RotationBySpeed] Particles rotate at the same speed, regardless of thei...
Rotation by speed does not affect the rotation rate of particles based on their speed. Repro steps:1. Open RotationBySpeed from atta... Read more
Unity crashes on mono_string_new when trying to open scene
To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more
[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...
After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more
[Substances] Importing substance from asset store and adding it to GO th...
Steps to repro:1. Launch Unity2. Open asset store3. Try to import the towel substance package Note: When the import dialog comes up,... Read more
[Renderer] Pivot offset on the Y axis is inverted
The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project.2. Select P... Read more
[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...
Steps to repro:1. Add a new 3D cube as a GameObject2. Move it to the assets to make it a prefab3. Now press undo (cmd + z) till it i... Read more
[UNET] NetworkServer.Spawn disconnection when using network latency simu...
[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce:1. open attached project (make sur... Read more
[WSA][backport] on 5.3 project's .sln file is regenerated each time when...
On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proje... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more
[Android] Rendering fails on Vivante if Camera.rect is different than de...
To reproduce:1) Open attached project and BugShowcase scene2) Build and run on device3) Tap "State 3"4) Notice that only skybox is r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open