Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
790506
Regression
No
[RotationBySpeed] Particles rotate at the same speed, regardless of their speed
Rotation by speed does not affect the rotation rate of particles based on their speed.
Repro steps:
1. Open RotationBySpeed from attached project.
2. Press play.
3. Observe how all particles rotate at the same rate, regardless of their speed.
Expected outcome: particles with a lower speed to rotate at a slower rate.
Actual result: all particles rotate at the same rate.
Notes:
- Not a regression, appears in Version 5.3.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment