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[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce: 1. Open the "ECS_Crash.zip" project 2. Open the "Main.unity" scene 3. Press Play 4. Wait Actual result: Unity cra... Read more
Editor performance degrades when adding more Sprites to the Tilemap and ...
How to reproduce: 1. Open the user attached "BugExample.zip" project 2. Enter the "SampleScene" Scene found in the Assets/Scenes fol... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
PNGs imported with RGBA Half format are incorrectly converted when using...
How to reproduce: 1. Open user-submitted project 2. See Gradient8bit and Gradient16bit in the Project window Expected result: the i... Read more
[HDRP] [DXR] Fully enclosed mirrored room with no lighting inside is not...
Reproduction steps: 1. Open the user's project 2. In the Scene view navigate to the mirrored room 3. Select Global Volume in the Hi... Read more
[Android] Build fails with the error "Picked up JAVA_TOOL_OPTIONS: -Dfil...
# Open the attached "NotchSafeAreaSample.zip" project # Go to File > Build Settings # Make sure that the Android Platform is sel... Read more
GameObjects are not rendered when Depth Priming Mode is set to Auto or F...
To reproduce: 1. Open the user’s project 2. Select URP-High Fidelity-Renderer in the Assets folder 3. Set Depth Priming Mode to A... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe group Duplicate Light Probe Group Move ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized