Search Issue Tracker
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more
LightBaker progress reporting gets stuck on 'Done' at the beginning of a...
# Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] # Open 'Sample... Read more
[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...
When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro: 1. Create a new project. 2.... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
UDP socket created In [InitializeOnLoad] won't cleanup after switching t...
in a [InitializeOnLoad] static method I created a UDP socket, After Swithing to PlayMode ,this method will be trigger again;But this... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more
Memory usage slowly rises overtime when leaving the Editor running in Pl...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Battle test.unity“ scene 3. Enter Play Mode 4. I... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project 2. Open scene Main 3. Add a second CrashTest script to Main Camera 4. N... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled