Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0f1
2022.1
Issue ID
1377421
Regression
No
[Light Probes] Tetrahedral cells not refreshed when selecting Light Probe Group. Causes phantom probe positions
Repro:
Steps outlined in attached repro video. Repro project attached
Create a Light Probe group
Duplicate Light Probe Group
Move the second group to the side to show both side-by-side
Select the first group and enter probe edit mode
Select and delete the second group from the Hierarchy
------
Observed:
Merged probe positions are not updated when other Light Probe Groups are deleted during probe edit mode. This leaves some phantom probe cells being draw in the world, which can be highly confusing to the user.
------
Notes:
On delete, maybe we can check whether it is a Light Probe Group which has been deleted, and if this is the case, update all probe positions? Either this, or update merged probe positions when Light Probe Group components are selected, not just Edited.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment