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[Shader Graph] Keywords window from Shader Graph Importer doesn't close ...
When PBR Graph Shader is created and the Keywords window is opened from Shader Graph Importer, it remains open even if other actions... Read more
[2019.3] Package Manager does not list packages from scoped registries
How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more
[VFX Graph] Flickering graphical artifacts appear on a Visual Effect whe...
Reproduction steps:1. Import the attached custom package "VFX Graphical Artifacts.unitypackage" into an HDRP project2. Drag and drop... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more
Calling AssetDatabase.ImportAsset() on a prefab, while having a referenc...
How to reproduce:1. Open the attached project2. Go to top toolbar's BugTest->ScriptableObject Reference Test3. Drag SOTest Asset ... Read more
Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce:- Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & ND... Read more
Multiple instances of property window can be opened from Assets > Proper...
Multiple instances of property window can be opened from Assets > Properties. Refer the attached video Steps to reproduce:1) Crea... Read more
Window names for package properties is not user-friendly when opened fro...
Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The ... Read more
[Collaborate] Assembly Definition File warning message when starting new...
Repro:1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.col... Read more
[Device Simulator] Performance is negatively affected by Simulator window
Reproduction steps:1. Create a new project2. Install Device Simulator Package via Package Manager3. Import "FPSCounter.cs" script (a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera