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[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps:1. Open attached project2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 2019.3.2... Read more
[URP] Canvas with World Space Render Mode is always rendered before a Tr...
Reproduction steps:1. Create a new URP Template project and create a new Scene2. Create a UI panel and a Cube3. Set Canvas Render Mo... Read more
[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...
This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more
BoxCollider2D with an EdgeRadius > 0 results in "Physics2D.queriesStart...
Reproduction steps:1. Open user's attached project "2d" and scene "SampleScene"2. Enter Play Mode Expected result: Raycast from both... Read more
[XRSDK] Initialize on Startup toggle is being ignored with boot.config i...
1. What happened boot.config should not contain the following lines when "initialize on startup" is unchecked and a build is made 1)... Read more
[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...
How to reproduce:1. Open user's attached project (EditorScollWheelBugDemo.zip)2. Open SampleScene and enter Play mode3. While Play m... Read more
[iOS] ARKit reorders the XR Reference Image Library when built on iOS
How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS and deploy it3. Enter Play Mode in the Ed... Read more
[Scene] The Particle System icon is not showing in the scene view.
Repro steps:1. In the Hierarchy, right click - Effect - Particle System2. Select the Particle system and view it in the scene3. Obse... Read more
[MacOS] Mesh flickers when playing animation on Skinned Mesh
On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gifThis is only repro using Metal. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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